A poetic puzzle-adventure · Coming September 15, 2026

Nuktedan The Forgotten Emotions

A bird has forgotten how to feel. Help him remember — one color, one emotion at a time.

Genre — Puzzle · Adventure
Platform — PC (Steam)
View — Top-down 2D
Mode — Single-player
Studio — Saydexi
Scroll to remember

A world drained of color, waiting to feel again.

He remembers the shape of the cliff. He remembers falling. He cannot remember why it hurt.

Nuktedan is a small bird with Alzheimer's. Where memory goes, feeling follows — and his world has dimmed into a quiet, colorless hush. He does not know joy. He does not know grief. He only knows that something is missing.

Scattered through the silent landscape lie fragments of his past: a mother's lullaby, the enemy who threw him from the cliff, a childhood friend he once loved. Touch a memory, and a single emotion returns. With it comes a color. With the color, a power.

There are seven emotions to find. Seven colors to paint back into the sky. And one last memory he is not sure he wants to recover.

Seven memories. Seven feelings. Seven ways to move through the world.

Each emotion Nuktedan recovers repaints a slice of his reality and teaches him a new way to act within it. Choose one to remember.

01 / 07 · Ultramarine blue

Sadness

"I remembered my mother. Then my heart turned to ice."
Unlocks the ability Stealth & Ice Block

Disappear from enemy sight when sadness takes hold. Place solid blocks of ice to cut off paths, bridge gaps, or weigh down what needs pressing.

Three pillars hold the world up — memory, mechanic, meaning.

01 —

Remember to feel.

Recover memory fragments scattered through a handcrafted 2D world. Each fragment returns one emotion, one color, one way of seeing.

02 —

Solve with your heart.

Every emotion is a verb. Anger dashes. Hope rewinds. Trust moves the immovable. Puzzles are not obstacles — they are feelings you haven't found yet.

03 —

Carry what you've learned.

A quiet story about forgetting, love, and the small cruelties of time. Written for anyone who has watched someone fade, or feared fading themselves.

Made — piece by piece, hour by hour — by a single nineteen-year-old in Turkey.

Saydexi is a one-person studio. Every line of code, every brush stroke, every line of writing in Nuktedan began in a quiet room with a cup of cold coffee and a question: what happens to a person when their feelings leave before they do?

Nuktedan is a first game. It is also a love letter — to the people we lose in slow, gentle ways, and to the strange, stubborn hope that we can still reach them through color and sound and play.

Saydexi, solo developer

Don't forget to wishlist.

Wishlisting on Steam is the single most helpful thing you can do for an indie game like this. It's free. It takes three seconds. And it genuinely changes whether this story reaches the people who need it.